I just seen this crazy video on vimeo. (sorry I embed utube, don’t know how to embed vimeo) and its quite shocking.  Ok, all of this is a first impression, so pardon me for strong words and emotions. but. it looks so bloody amassing. To be honest I am not sure if this is a plugin written by someone (Thiago Costa?) and will be sold separately, or will it be part of softimage. But this looks quite amasing. (to say the least)

Ok. on a second thoght…. we have stuff to simulate similar things. But two things I haven’t seen yet are:

1.  In  begining of video u see stuff braking apart. Its like a solid material braking apart. hard to explane, I mean stuff is braking to bouth small and big peaces. U can imagine big rocks and derby… and I havnt seen this yet. Ofcourse one can make this easily with two seperat simulations..I guess…  Like having one solution for big things cracking, and other for small dust like particles.. but this seems to be “one button” solution .. also I am sure one could achieve something like this in reel flow from next limit. Still it does look amasing. And nice to see someone challenging next limit. It seems to be a king of this physics simulation game :)

and

2. It is semy liquid blobby stuff which tears apart. In other words mesh that not only deforms but also brakes apart..

This I have never seen that yet. I would love to read some papers on this. anyone? How do we solve mesh topology problems??????  I have no clue, my imagination doesnt help here… any ideas? anyone?

anyways, be sure to see all of this:

http://vimeo.com/thiagocosta

I am no expert on it, but I would guess that ICE was something to make or help it happen… or?