List of festivals, cinema theaters and platforms for cinematic VR

I found following festivals to submit your work. Add some more please!

Festivals:

Sundance NEXTFEST festival.August 7-9, Los Angeles, USA

Future of story telling FoST FEST. October 7-9, New York City, USA

Tribeca Film Festival. Article. April 13-24,

Kaleidoscope tour. ???

Vr Fest.  January 6-9, Las Vegas, USA

LICHTER Filmfest March 29 – 03 April , Frankfurt, DE

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And this is a first entry for VR cinema in my list:

The Virtual Cinema Amsterdam, Netherlands EU. Oosterdokskade 5
1011 AD

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Platforms:

Vrideo, Littlstar, Kolor, YouTube, Facebook,  Jaunt, 360s.tv, Wavrp, DiscoveryVr,

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HMD related and other platforms:

Milk VR (Samsung gear VR), Oculus share, Steam VR, Vr CardboardUnimeriv, Vrapps, Wearvr, Vrcodex, SideloadVr, StoreVmr, Open source VR, V, Rift cat, Leap, Bowl roll,

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Full Dome Festivals:

full dome festival, Jena, DE EU

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If you have additions or corrections, let me know.

List of links that include thoughts on cinematic VR

So a list of links to podcasts, you tube videos and alike regarding various vr related things but all of them (i hope) have something related to cinematic vr, even though non of them are exclusively about it. So we have to pick relevant parts. But still for today the net is not over saturated with thoughts about vr techniques, therefore i’d say its good to see them all :)  Links are of no particular order.

From my other blog III

So i decided to kill my other blog. ill post some of my old images ant texts here… (dec, feb 2013)

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Something i have been working for way too long… new drawn panorama is slowly coming

After making my last drawn panorama I started a new one. actually i stared this one even before that, but at the time it was just a regular drawing that i decided to make as a panorama. That proved to be a mistake – I ended up needing to cover quite an area with doodles :) so its actually longer then a year that i am making this one pano. Obviously i don’t draw daily, its more like … monthly.. i got bored of it quite some time ago :) But only 2/6 of and area remains to be covered. so there is a light at the end of a tunnel … i think. Here Ill share 3 images.  it’ll be general view an a close up.

drawn panorama I / work in progress. general view
drawn panorama I / work in progress. general view
drawn panorama II / work in progress. general view
drawn panorama II / work in progress. general view
1
drawn panorama III / Work in progress. close up.

Finally I am done with this drawn panorama – all little things

So here it is, finally done. Its much bigger compared to my older attempts in making panoramas, so don’t forget to scroll for zooming in :) I started this illustration not thinking of panoramas, it was meant for something entirely else. Later on while drawing i thought why not to turn it in to panorama. I calculated the required size of an image way too late in a process, so i ended up with a huge image to fill up. one year later it was done. (naturally i didn’t draw it daily – i was bored of it quite a bit, so there where months of not drawing) for a bottom i used a collection of other small drawings and for a top i used one image that again was made for something entirely different. but here it is all stitched up.. So below you will find 3 fragments of panorama and clicking this link will actually take you to an interactive version.

 

making of “all little things” drawn panorama

And this is a little making of “all little things”.. while drawing this panorama from time to time i would set up my camera and would make some shots, here they are combined together for a little time laps “video”

1.gif

sadly i didn’t continued shooting all the time, and didn’t maintained composition.

2.gif

some more shots:

32.gif

work in progress:

bendras

From my other blog II

So i decided to kill my other blog. ill post some of my old images ant texts here… (feb 2013)

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hand made

For now its just loads of hands on a plane surface, but at the end that suppose to be a spherical panorama, that is if i manage to make it.

hands

as you can see there are 3 peaces of paper in a picture, while in reality there are only two. the one on a left and right is the same picture moved and shot again, stitched in photoshop.

Here is a small update. more stitching and gluing done and we have another step towards all surrounding picture:

 

My second drawn panorama, this time lots of hands..

So, finally I am done. Done with the hands. for good. I hope…. :) I must admit I learned one or two things working on this piece, especially regarding anatomy of left hand. If you look hard you can find couple of right hands too but it was harder to draw sins I couldn’t just look at my hand for a reference and draw it at a same time :))) Actually you can find also one feet here and well two other things which will remain unnamed here :)

handsI

madness of hands

In general I can conclude that I am able to make spherical image. And this format is quite suited for such “mad” subjects as this one. The hard past is composition. Does it exist in interactive piece? how do you deal with it? These are the questions that are to be explored in next work. So we see how that goes :)

To see the interactive version just click on an image. After you are redirected to 360 cities website u click and drag (anywhere on a picture). To unleash the full madness left click and choose “little planet view” from a menu. then click and drag. have fun!

From my other blog I

So i decided to kill my other blog. ill post some of my old images ant texts here…

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Drawn Panorama

So here it is, my first test of drawn pano. It wasn’t easy, but now I understand how things work. Next one will be much better :)
Sorry I have no ability to make it function directly in this blog post, so pardon me u have to click on image to actually see it.

Spherical panoramas are used by photographers to provide the viewers with the ability to move around the photograph rather than to view it from a fixed position. I used this technique for my drawings. drawn pano

Drawing animation for VR in 360

Long time no post – must be the number one starting sentence in blogs :)

Small animation test I did:

If you cannot see video directly (not logged in Facebook?) try looking here: http://littlstar.com/videos/3c44d6ae
So here I will share my techniques and mistakes – what i would do differently next time.

EQUIRECTANGULAR PROJECTION

So I decided to try if it is possible to draw animation for VR. That means in equirectangular projection. Probably that’s incorrect statement – one could draw images on cube faces or other projections…

Still we are most familiar with equirectangular projection and cube faces would require to mach images in 6 separate pictures. Though this could be an approach if there are small objects to be drawn and they would remain quite stationary in frame. In this case we would get less distortion and it would be probably easier to draw.

NO SCENARIO ?

First its always nice to have at least some sort of scenario, something for audience to care about. And that’s a first thing i will make sure i have for my next “film”. There was a plan in a beginning to add forth scene – the abstract one… but that was before i learned about problems of camera movement and other things about confusing people and making them vomit…

So the plan was, after our “viewer” drops “dead” in water he starts “hallucinating” and animation is shown in this manner:

abstract_the_fall
deleted scene…

This gif file turned out not very representative of idea and of how i did it,… oh well .. still want to experiment with more “hardcore” / abstract imagery but .. well.. might be some other time. Mind you I have never seen my work on dk2 or even cardboard….

3D GRAPHICS

So I made most of my animation in 3D and rendered sort of a flat looking image that i afterwards processed a bit to make it look less “3D” like. Also I used cell shader to render outlines of my animated models and printed these that they would be hardly visible. That was for rotoscoping.

hardly visible for print
hardly visible for print
flat shading
flat shading

PRINTER / SCANNER

So in planing stage i have counted that i ll need to draw close to 1000 frames. And then there was a question how to scan it all? So i asked around in print shops and it was around 100 EU just for scanning. So i decided to try and buy a scanner for myself. There where not many options that i found in close by shops. Ebay was out of question cos sending costs would be prohibiting to me. So i found this weird brand i have never heard of – BROTHER. There was also a cheep RICO option and i don’t remember why i went for brother instead… might be cos it was A3 instead of A4.. BROTHER MFC – j6520DW has a automatic page feeder (around 30 pg) and can scan or print A3 pages. The scanner / printer is definitely a “budget” thing but it did the job. If you google this model you will find quite mixed comments about it. One has to be careful loading pages they turn out not as straight as i would like them to be, some seem to rotate couple of degrees and basically its impossible to use scanned images unless you stabilize the motion..

PRINTING AND STABILIZATION

Ok so i am using automatic feeder which means each page is positioned not perfectly while scanning and i do get quite a bit of wobbling. First images I printed for drawing where a4 and covered most of pages width like this:

placement for print
placement for print

So not only that each frame was in slightly different position of previous page but in some cases i would lose parts of scanned image. So next time I will not print so close to borders. Even if pages will be rotating and moving I will not lose image. The green lines show point placement for image stabilization in After Effects.

Parts of image gone...
Parts of image gone…

RANDOM FRAMES

For all or most of background images I drew around 7 frames only. Then I used script or expression in After Effects that would randomly load these 7 frames for required duration.

fr = 12; // frame rate;

numFrames = 8;

seedRandom(index,true);

seg = Math.floor(time*fr);

f = Math.floor(random(numFrames));

for (i = 0; i < seg; i++)

f = (f + Math.floor(random(1,numFrames)))%numFrames;

framesToTime(f);

SOUND

The sound was another problem. I wanted to experiment with binaural sound… but i got so fed up with this animation that in the end i just added some sound effects from free sound library.. just not to be a silent film. So again sound changes your experience so much.. if there is a chance ill get a professional sound person next time…

What did I miss?

images
images
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